Weather Ghost
ESP32, SHT41 sensor, 2″ OLED, printed case
A desk thermometer with a resident ghost. He wears sunglasses when the room is hot and a scarf when it’s cold. Drag the slider to try it.
Spook Workshop designs and builds interactive electronics for museums, brand experiences, play centres and escape rooms. Things to press, tap, pull and stand on, made in Liverpool and built to survive the public.

The Vessel Frame
E-paper display, AIS radio receiver, oak frame
When a visitor , .
Almost everything we build is that sentence: a person does something, and the room responds. We design the sensing, the electronics, the software and the enclosure, so the whole chain is made in one place.
Pick what the visitor does to see what we built for it.
Live ship data turned into objects and exhibits. Every large ship broadcasts where it is and where it’s going; these pieces let your visitors see it.
Enter room 1
The Vessel Frame
AIS Decoder Screen
Live Harbour Model
Interactive pieces for play centres and escape rooms, built to be climbed on, stood on and played with all day, every day.
Enter room 2Animal Scanner Tree
Bakery Patch Panel
Light Launchers
Pressure Mat Video
Play Town Traffic Lights
Karaoke Machine
Interactive builds for activations, launches and retail. New concepts, alongside proven pieces from the other rooms adapted for a brand.
Enter room 3Botanicals Wall
Step-triggered film
Tap to reveal
Projects nobody asked for, where we try new parts and ideas on our own time. When something works here, it ends up in client work.
ESP32, SHT41 sensor, 2″ OLED, printed case
A desk thermometer with a resident ghost. He wears sunglasses when the room is hot and a scarf when it’s cold. Drag the slider to try it.
Light sensors, servos, salvaged lamp
A lamp that gives no light. It finds the brightest light in the room and turns to look at it, like a plant following the sun.
Stepper drive, aluminium rail, camera
A small robot that travels a rail fixed to the ceiling, so it can watch a room or follow someone across it.
Spook Workshop is run by [your name], who designs the circuits, writes the code and builds the enclosures. You talk to the person making your piece from the first call to the install.
On larger jobs we work alongside your fabricators, set builders and AV team, and take responsibility for everything that lights up, moves or makes a noise.
Describe the space and what you want visitors to do. Rough ideas are fine; working them out is part of the job.
contact@spookworkshop.com